My boys love role-playing fantasy games like Runescape and The Legend of Zelda, so when I found this book I checked it out right away.
The main character of Wizards of the Game, by David Lubar, is an eighth-grader names Mercer (aka Shath'dra) who has the brilliant idea of organizing a gaming tournament in the school gym as part of a fundraiser. The planning committee chooses a homeless shelter to be the recipient of the fundraiser's profits, and at the shelter Mercer meets four rather strange people who keep coming up to him and saying "Make us!"
Well, it turns out these four are real-life wizards who have been trapped on Earth and are trying to get home. Meanwhile, a church group has started picketing the school, protesting the game playing as evil.
The way the author presents the conflict between the game players and the church group may be offensive to some readers, but it adds intrigue to the plot and it sure kept the pages turning for us. And it gives readers something important to think about, which as I've said before is always a plus!
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